"In this talk several technologies around 3D graphics for Python are presented. A brief introduction to scripting Blender shows the possibilities of creating complex 3D worlds and games. The second part shows how to create low level 3D applications and how Python is used to create preprocessed 3D worlds for the webbrowser."
Talk recorded at the Swiss Python Summit on February 5th, 2016.
Licensed as Creative Commons Attribution 4.0 International.