Summary
[EuroPython 2012] F Haard - 4 JULY 2012 in "Track Ravioli"
Description
Rapidly updating the requirements and implementation of a machine-to-machine communication protocol is hard in itself, and keeping a protocol specification and documentation up-to-date is always a burden, and sometimes becomes an impossibility. At Visual Units, when this became a problem with the protocol between the embedded software and the fleet management server, we changed the approach and specified the protocol in Python. This allows us to use the specification directly when generating and parsing messages, as well as making it possible to generate protocol documentation, and source code for our Java (J2ME) client software. We implemented everything from scratch, and found it surprisingly easy to do without documentation and specifications external to The Code. This talk will focus on lessons learned and pitfalls found during the implementation of this solution, with code examples from our current state of art as well as showcases of some of the mistakes we made and the types of magic used in different iterations - most notably metaclasses and the inspect and imp modules. It will follow the evolution from the first (quite horrible) attempts, to our current implementation. I will also discuss what has been gained by adopting this solution and the tradeoffs that we have made. The intended audience is developers and designers who work with and design protocols, as well as developers with a general interest in code as specification. This is not a presentation of a framework for use in any application (although code is available), but an in-depth look at how far you can go with custom-built tools.