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The Pitfalls of Integrating Lua with Python – 郭學聰 (PyCon Taiwan 2021)

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Day 1, 11:35-12:05

Abstract

In some domain of computer & information industries, such as, gaming, Lua is an excellent embedded script language. It can be used to describe daily changed business logic and rule description, but keep consuming little resource including CPU and memory. If we need to offer programmable part in a Python based executable or system for non-programmer, such as game master and multimedia creator, Lua is a well choice. Integrating Lua with Python seems to be easy when using Lua modules from PyPI, but actually has some pitfalls inside, including isolation and complex data exchanging. So I will share some experiences and hope who want to integrate Lua with Python could avoid these traps.

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This talk is related to:

Some core parts of Python script language Lua script language Python module to interact with Lua lupa luadata

Slides not uploaded by the speaker. HackMD: https://hackmd.io/@pycontw/2021/%2F%40pycontw%2FBJf1UgFGK

Speaker: 郭學聰 (Hsueh-Tsung Kuo)

台灣某game會社的小小RD目前是CPPRG(C# Perl Python Ruby Golang)熟手Smalltalk與Scheme基本教義派不是太奇怪的程式語言都會一些請多多指教⎝(˶′◡‵˶)⎠

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