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Speaker: Daniel Pope
Why I reimplemented Trio in a game engine
Lightning talks on Friday, July 12
Friday Education Panel
Writing file objects with CFFI
Scripting across hosts with Chopsticks
Scripting across hosts with Chopsticks
Pygame Zero
The Ladder to Python 3
Writing Domain Specific Languages with Python
gevent: asynchronous I/O made easy
Programming physics games with Python and OpenGL